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How to create your own game on scratch
How to create your own game on scratch








You don’t need all the features included in a commercial game engine, and you can make your asset pipeline / level editor / whatever way smoother to use when considering your specific use cases instead of needing it to be general purpose.

  • Specialization: You want to optimize your workflow for the kind of games you make.
  • It’s a good reason to make your own engine, cause there isn’t any other option in cases like this. This can mean some kind of massive-scale simulation that requires some to-the-metal coding to make performant ( Factorio) or some custom thing that doesn’t fit into any existing molds ( Noita, Miegakure), or wishing to target an odd piece of hardware that current engines don’t support ( Playdate), or any number of other things really.
  • Novel Tech: You want to make a game that uses a piece of novel tech that no other engines out there currently support, or can’t be easily made to support in their current state.
  • Here’s a few good reasons why you might want to: Lets start with the absolute first question you should be asking yourself if you want to make your own game engine: Why?

    how to create your own game on scratch

    I won’t be going into any deep technical details here, this is about why and how to develop a game engine, not a tutorial for how to write the code.

    how to create your own game on scratch

    In this post I will go over why you might want to, what systems are needed in a game engine, and how you should approach development of it.

    how to create your own game on scratch

    Great! There’s lots of reasons to want to make one yourself instead of using a commercial one like Unity or Unreal. So you’re thinking about making your own game engine.










    How to create your own game on scratch